Reaper's Coast puzzles | Puzzles and secrets - Divinity Original Sin 2 Guide (2024)

Last update: 13 October 2017

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In this chapter, you can find solutions for all puzzles that you can come across during your exploration of a huge location called Reaper's Coast.

  • Mordus' house
  • The Burning Chest
  • Mixing alchemic ingredients at Meistr's
  • Light up the torches near The Burning Prophet's statue
  • Locked door in Ryker's private chambers
  • Broken Angelic Statue
  • Moving wall in Driftwood Arena
  • Going through Deathfog and reaching Bloodmoon Island
  • A Trial For All Seasons
  • Ancient Temple
  • Gated Crypt
  • Shadowed Tomb / Johanna's Tomb

Mordus' house

Mordus' house is accessed during "Shadow Over Driftwood" quest. In the basem*nt, below his house, you can find a room with plates and door that is locked with a magic lock. You must solve a puzzle and you can check its solution by using Spirit Vision ability (you can get it during "Powerful Awakening" quest which is described in this guide).

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The solution for the puzzle.

If you don't have this ability or you don't know how to solve this puzzle, you can check the picture above - it shows you the solution. You simply have to place any of the items on the right plates (you can place characters or urns that are nearby). After that you unlock the door and you will be able to enter inside.

The Burning Chest

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The location of the chest on the map.

Thrice-Bound Chest can be found on a cemetery, south from Stonegarden Graveyard checkpoint. First, you must use Teleportation spell (or the item that you use during "The Teleporter" quest) to take the chest out of fire. After that you can have a conversation with the chest by using a character from Lizard race (such as The Red Prince) or you can use Mask of the Shapeshifter and change any of your characters into a Lizard.

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Fane is perfect for this quest because he can easily turn into a Lizard.

There are two ways in which you can get the password to the chest:

  1. Try to convince the chest to tell you the password. You need a well-developed attribute, such as Wits or Intelligence. If you manage to convince it, you will be able to open the chest.
  2. Go back to Ryker's house (the yellow flag with Ryker's Rest written on the map - you can reach that place during "A Generous Offer" quest) and speak with a salamander called Xiuh. Use a character that has Pet Pal talent and Scholar but it also must be a Lizard - it can also be a character that was turned into one by using Mask of the Shapeshifter. Ask the salamander about the password. After that you can go back to the chest and open it.

You now have access to the chest's treasures.

Mixing alchemic ingredients at Meistr's

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The alchemic ingredients are located in this closet.

During "A Powerful Awakening" quest you reach Meistr Siva's basem*nt where you must perform a special ritual that can allow you to go back to Hall of Echoes. In order to perform it you must find the right ingredients - they can be found in the closet that stands right next to a Source Fountain (a container that can be used for restoring Source Points). Now, you must complete the following steps:

  1. Use Obsidian Lancet that will turn into Blood Obsidian Lancet;
  2. Combine (in crafting menu that is opened by pressing "G" key) Ritual Bowl, Blackroot and Bloody Obsidian Lancet;
  3. The mix must be placed on grates and, after that, you must interact with Incinerator Control Valve

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This is how the Hallucinogenic Smoke Cloud looks like.

This creates a green hallucinogenic smoke cloud that can help you access Hall of Echoes where you can get Spirit Vision ability.

Warning - you must perform this ritual again if you want to get another ability from Sourcery school. But first, you need to find another Blackroot - this plant is in Cloisterwood (right next to a teleportation shrine). Visiting Hall of Echoes again allows you to get Source Vampirism ability.

Light up the torches near The Burning Prophet's statue

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You can light up the torches by using, e.g. a Fireball spell.

When you reach the cliffs located near the entrance to The Wreckers Cave, you will come across The Burning Prophet statue (connected to a quest with the same name). In order to solve this puzzle, you must light up all 5 torches at the same time. You can use an area spell (such as Fireball, Ignition or Supernova) or you can spill Oil under the torches (by using Oil Flash item, Oil barrels or Fossil Strike ability) and then set it on fire. After that you must speak with the statue and select your reward.

Locked door in Ryker's private chambers

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On one of the walls, next to a mirror, you can find a hidden lever.

Under Ryker's house (the yellow flag with Ryker's Rest written on the map - you reach that place during "A Generous Offer" quest) you can find his Private Chambers. There you can find door that can't be opened in a normal way. In order to do that you need to get closer to a mirror that stands near the stairs. Approach the object with a character that has a lot of Wits points (about 25 - you can increase your amount by using Peace of Mind spell). This allows you to locate a hidden lever (you can see it in the picture above).

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A chest, hidden in the newly opened room, contains the third Teleporter Pyramid.

Pull the lever down and go back to the place with the locked door - you can now enter inside. The most important thing that you can find in the room is the third Teleporter Pyramid that can be found in the chest in the corner.

Broken Angelic Statue

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The location of two statues.

North from the Stonegarden Graveyard checkpoint you can come across a tomb with two statues in front of it - Curious Angelic Statue and Broken Angelic Statue which is missing a head. First, you must fix the second statue - go south-west from the statues and you will be able to find Head of Angelic Statue. Pick it up and go back to the statues.

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The place where you can find the head.

Interact with the statue and select "Attempt to repair the statue" option. Open your crafting menu, place the head and start repairing the statute. After that you must interact with the second angel and turn its back towards the tomb. These two actions open the entrance and inside of it you can find a sarcophagus with a treasure.

Moving wall in Driftwood Arena

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Both plates are marked blue and in the upper part of the picture you can see the teleportation shrine.

In Driftwood arena, east from the teleportation shrine, you can find a room separated from all directions. As you can easily guess, there is a way of getting there. There are plates east and west from the previously mentioned shrine (marked in the picture above) that must be pressed. Place characters on both of them (or any heavy objects) and then wait for the wall to move.

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Inside, you can find a chest and a skeleton that can be looted.

Now, you simply have to enter inside and search a chest and a skeleton that lies next to a wall.

Going through Deathfog and reaching Bloodmoon Island

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Spirit Vision can reveal hidden platforms above the destroyed bridge.

During your quests on Reaper's Coast you can notice that some of them are located in the north part of the location called Bloodmoon Island. Reaching it can be problematic - it is surrounded by Deathfog that immediately kills anyone who enters it. If you don't want to go through it with an Undead character (they are immune to that effect) you can stand on the edge of the destroyed bridge and use Spirit Vision. This reveals hidden platforms that can be used to get to the other side - You can use abilities like Phoenix Dive, Spread Your Wings or Teleport.

A Trial For All Seasons

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The place where you can find totems.

This puzzle is connected to a quest with the same name. In the place presented in the picture above you can come across 4 totems, each representing one season. In the middle you can find a campfire with which you can talk and learn about a trial that takes place here. If you want to partake in it, you must activate all 4 totems. The campfire can give you information on how to do that. In order to activate them you must perform the following actions:

  1. Use Hail Strike or Winter Blast on the Winter totem
  2. Use Rain Blood or Flesh Sacrifice on the Spring totem
  3. Use Laser Ray on the Summer totem
  4. First, use Rain, then you can either cast Laser Ray or Fireball and, lastly, Electric Discharge on the Autumn totem.

This initiates a conversation and after that you must fight with four enemies that represent a given season. After that you can collect your reward from a chest that will appear in the campfire.

Ancient Temple

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First, you must speak with the "object" and then you can read the book that is inside of a skeleton.

During "A Generous Offer" quest you reach an ancient temple at the end of which you can find a force field that blocks you from making progress in the quest. You must solve a puzzle if you want to turn it off. Start with a conversation with the object that is in front of the force field. Then, you must search the skeleton that lies next to the object - inside, you can find a book that will help you in solving this puzzle.

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Then, you have to activate the statues in a certain order.

Now, you have to activate the statues in the right order: Amadia, Tir-Cendelius, Duna, Zorl Stissa, Xantessa, Vrogir and Rhalic. After that a new character, called Eternal, will appear in the room. You must fight with it.

Gated Crypt

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Location of the Gated Crypt.

In the Stonegarden Graveyard you will find a crypt protected by a hostile dog, Andras. Once you defeat him, you can use the Gated Crypt Lever and enter the crypt. Inside you will find a few petrified characters. You should be interested only in the one named Qanna. Cast bless on her. A conversation and then a battle will start. Defeat the woman and collect the Shadowed Tomb Key and a Ripped Page from her corpse. Keep the key and read the note - both items will be soon helpful in entering the Shadowed Tomb.

Important - If you want to get the treasure hidden in the sarcophagus near Qanna, you must cast Fortify on your character before interacting with the object. Otherwise your character will be petrified.

Shadowed Tomb / Johanna's Tomb

Shadowed Tomb / Johanna's Tomb is a tomb that can be found in the Stonegarden Graveyard. You will get inside it during the quest "All in the Family". A key or thievery skill is required for entering the crypt - the key can be found inside the Gated Crypt.

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Once you enter inside, your first objective is to find two buttons - they're on the right and on the left from the door (both locations are shown on the above pictures).

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Position a resistant character on the large button and then properly operate the three small buttons.

In the next room you will find a sarcophagus. Ignore it for now. Separate one character (preferably one with strong magic armor) from the rest of the team, open the door that leads south and position that character on the large button in the middle of the next room. Now select another character and cast Spirit Vision to reveal 3 new buttons on walls. First press the middle one and repeat it until water appears in the second room. Then do the same with the left button - press it until lightning appears. Finish the process with the button on the right side - this will create a Blessed Fire. Now you can gather the party and use the secret passage that will appear near the mentioned sarcophagus.

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Aerotheurge spells are extremely effective on the earthen soldiers.

On the lower floor you can speak to the ghost of woman. However, your objective is to pull the sword from the sarcophagus. Watch out - once you do it, a battle with earthen figures will start once you try leaving the room.

Reaper's Coast puzzles | Puzzles and secrets - Divinity Original Sin 2 Guide (2024)

FAQs

What level should I leave Reaper's eye? ›

If the Player does as many of the quests as possible and kill all the enemies (friendly and neutral NPCs not included) they should leave the island around level 8-9.

What is the coolest class in Divinity Original Sin 2? ›

1 Conjurer

The Conjurer is far and away the best magic-focused class and perhaps the best class that Divinity: Original Sin 2 offers. The Conjurer is effectively two characters at once, both controllable by the player: the Conjurer themselves, and their summoned allies.

What are the 7 pillars in divinity 2? ›

The correct order is: Amadia, Tir, Duna, Zorl, Xantessa, Vrogir, and finally Rhalic. After you hit all the pillars in the correct order, an Eternal will appear, and have an interesting conversation with your god.

What is the order of the statues in divinity 2? ›

The correct order is:
  • Amadia.
  • Tir.
  • Duna.
  • Zorl.
  • Xantessa.
  • Vrogir.
  • Rhalic.
Oct 21, 2017

What is the max level in divinity 2? ›

Leveling up provide a larger boost in your characters' power in this game compared to most RPGs, partially because this game is based on old-school RPGs and D&D pen and paper RPGs that had a smaller level cap and more profound impacts per character level.As such Divinity: OS 2 has a relatively low level-cap of 25.

Does it matter what level the Reaper Queen is? ›

The level of the queen is important for the Level of the baby. A level 150 queen will give you a level 150 baby. With leveling while the baby is in the stomach, you can get a 225 baby reaper king!

What is the easiest class in divine divinity? ›

The warrior class is probably the easiest to get started with (and in terms of unique weapons, the game is fairly biased towards swords). The survivor class tends to be the most challenging to play; they have skills for daggers, but the damage output isn't going to match that of a sword.

What is Fane's best class in Original Sin 2? ›

The best builds for Fane are Shadowblade, wizard or Enchant. Fane can be one of the best healer/support if built properly. An Enchanter Fane using Geo/Hydro is recommended. You can pick Rain and Contamination to create massive pools of poison that would heal you and deal damage at the same time.

What is the best class for an inquisitor in Divinity: Original Sin 2? ›

Inquisitors are a class that would best be qualified as a necromancer that uses warrior traits. This makes the build special as it is more of a battle mage type that focuses on dealing physical damage. Inquisitors start with one point in the warfare and necromancy skill respectfully.

Should I give the tablet to Ryker? ›

You can give Ryker the tablet and receive the source power, tell him to first fulfill his end of the deal then once he does give him the tablet or refuse and say you will keep it, decide that the black ring-related contract you found means he is not to be trusted and therefore fight him or use the hero tag to interrupt ...

Are spears two handed in divinity? ›

Two-Handed is an combat ability in Divinity Orginal Sin 2. Two-Handed increases the damage a character deals with two-handed weapons (two-handed swords, maces, axes, spears and staves), and increases critical multiplier while wielding them.

How to beat the eternal aetera? ›

One of the most straightforward strategies to face the Aetera lies in pummeling her to the ground before she can even react. Players should position the tank as close to the Aetera as possible in order to strike her down as soon as their turn arrives.

What not to do in divinity 2? ›

  1. 10 Killing The Red Prince.
  2. 11 Not Saving Gwydian Rince's Family. ...
  3. 12 Accepting Ryker's Request. ...
  4. 13 Investing In Perception Or Wits. ...
  5. 14 Choosing A Character With No Backstory. ...
  6. 15 Have A Meaningless Romance. ...
  7. 16 Side With The Devourer. ...
  8. 17 Help The Doctor Ascend To Divinity. ...

Should I give Lohar the Queen's letter? ›

Pick it up and read it so the quest updates. You then have to decide how to complete the quest. If you give the letter to Lohar, the quest is closed, with some modest rewards, and no additional experience. This is the safest path to take and doesn't hurt relationships with anyone.

Who to give Justinias a letter to? ›

With the letter in hand, you can either return it to Lohar, or bring it to Magister Julian.

What level should I be to fight Reaper persona? ›

However, by the time we've conquered Adamah and its Monad Passage and are ready to fight Nyx at the end of January, it'll be time to face this powerful being in a final showdown. Make sure you wait until your team is around level 85 before you seek him out.

What level should I be for Reaper p3p? ›

Players will want to level up their party as much as possible before fighting the Reaper, with a minimum level of 70 for each member being recommended. Having the Odin Persona will also help, and this requires players to be at least level 57 and max out the Emperor Social Link.

What level should I be leaving Act 2 DOS2? ›

If you are ready to leave Reapers Coast, go back to the Lady Vengeance and interact with the ship figurehead to summon Malady. You should be at least level 16 and have done all party-related quests before you move on to Act 3 (Malady will give you a hint if you still have something important to do).

What level should I go to arx? ›

Now it's so that you get to the final battle pretty tightly at 20, with some leeway of completion, but not enough to level up any further. I always reach Arx at lvl 18, and enter the crypt at lvl 21, in both DE and CE. If you do most quests and murder most magisters/paladins you'll get that.

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